DAILY PRIZES FOR

THE PHOENIX CULT

Just like the second quest giver reveals one new quest per day, we get a chance at a different daily exclusive building each day.

Since Beta server got a head start with this event, we're able to provide a certain amount of these ahead of time, but it will not be possible for any source to confirm daily quests or prizes past the current day on the Beta server.

Note that each 'day' runs on German time, so for US server players, the new day begins at 6pm Eastern.

Keep in mind that all buildings which provide more than culture and/or population require a road connection!

 

*Be sure to do a full refresh on the page in order to see the most up-to-date information!  (Just toggling between pages won't do it - do a full F5 refresh on your browser) 

DAY 1  

DAY 2

DAY 3 - DOUBLE FEATHERS!

Enlightened Light Range

  • Adds 50% power to Light Ranged units temporarily

  • Also adds culture  

  • Stackable - each one adds 50% to total boost; 2 = 100%, 3 = 150%, etc.

  • Lasts for 5 days. After 5 days, the unit effect wears off but the culture remains.

DAY 4

DAY 5

DAY 6

DAY 7 - DOUBLE FEATHERS!

Three 20-hour Time Reduction Instants

DAY 8 

DAY 9

DAY 10

DAY 11

For 100 days after placing the item from inventory, you will get one chance every 12 hours to win one of the prizes listed above.  After 100 days, only the culture will remain.

DAY 12 - DOUBLE FEATHERS!

*You may not see the double day in your game in worlds where the expansion offer is also present, but don't worry!  It's still paying double!

Unleashed Unit Upgrade

  • Adds 25% health to all of your troops.

  • Also adds culture.  

  • Stackable - each one adds 25% to total boost; 2 = 50%, 3 = 75%, etc.

  • Lasts for 5 days. After 5 days, the unit effect wears off but the culture remains.

DAY 13

DAY 14

DAY 15 

DAY 16

DAY 17 - DOUBLE FEATHERS!

Magnificent Mage Multiplier

  • Adds 50% power to Mage units temporarily

  • Also adds culture  

  • Stackable - each one adds 50% to total boost; 2 = 100%, 3 = 150%, etc.

  • Lasts for 5 days. After 5 days, the unit effect wears off but the culture remains.

DAY 18

For 100 days after placing the item from inventory, you will get one chance every 12 hours to win one of the prizes listed above.  After 100 days, only the culture will remain.

DAY 19

DAY 20

DAY 21

DAY 22

DAY 23

DAY 24 - DOUBLE FEATHERS!

Four 14-hour Time Reduction Instants

DAY 25

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