

UPGRADES IN THE
HALFLINGS CHAPTER
The following upgrades are unlocked throughout the Halflings Chapter:
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Residences
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2 new levels
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No size or shape change
-
-
Main Hall
-
2 new levels
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Changes in size to 7x7
-
-
Workshops
-
2 new levels
-
Size & shape change
-
-
3rd Tier Manufactory upgrades
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4 new levels
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RESIDENCES
Upgrading residences is fairly straightforward for the Halflings Chapter, which is a nice relief after the Sorcerers and Dragons size and shape change! The size remains at 3x5 for both Elves and Humans.
Level 26
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Adds 180 Population
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Increases coin accrual time to 17:30
Level 27
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Adds 200 Population
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Increases coin accrual time to 18:00
ELVES


HUMANS


WORKSHOPS
Unfortunately... workshops aren't as easy an upgrade. Each will change in size and shape. They do not however change in orientation.
The workshops will evolve from 4x5 to 3x7
Level 26 Upgrade Costs:
-
293 Population
-
162 Culture
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59,700 Supplies
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2.4 million Coins
-
3,300 Orcs
Level 27 Upgrade Costs:
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222 Population
-
122 Culture
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62,900 Supplies
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2.53 million Coins
-
3,600 Orcs
ELVES


HUMANS


MAIN HALL
This chapter, the main hall will grow for each race to 7x7.
Two new upgrade levels will be unlocked as with previous chapters.
Level 26 Upgrade Costs:
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870 Population
-
945 Culture
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4.2 million Coins
-
280,000 Mana
Benefits:
-
Coin Capacity: 19,600,000
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Neighborly Help Coins: 135,000
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Supply Capacity: 1,960,000
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Neighborly Help Supplies: 41,000
Level 27 Upgrade Costs:
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985 Population
-
1051 Culture
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4.6 million Coins
-
330,000 Mana
Benefits:
-
Coin Capacity: 22,000,000
-
Neighborly Help Coins: 147,000
-
Supply Capacity: 2,260,000
-
Neighborly Help Supplies: 44,000
ELVES


HUMANS


THIRD-TIER MANUFACTORY UPGRADES
Each race and each boost type experiences a size, shape, and orientation change for third-tier upgrades this chapter.
No, it's not a mistake - the required values for each level is exactly the same for each race and each manufactory type.


